Showing posts with label horror. Show all posts
Showing posts with label horror. Show all posts

Monday, October 31, 2016

Resident Evil #2: Caliban Cove (S.D. Perry)

Resident Evil
Like the WildStorm comics, the S.D. Perry novels eventually delved into original content to pass the time between the releases of the video-games. Since Resident Evil 2 was still yet to come out, and these books were likely written several months before the game went gold, Caliban Cove takes place between Resident Evil and Resident Evil 2. Not in the way that it would actually patch up the big gaps in the plot between those two games. Just a book that fills the time between the release of The Umbrella Conspiracy and City of the Dead. At the very least it sort of cleared up where the hell Rebecca went.
Taking a quick look at the cover, we see Rebecca chambers running towards the camera with a gun in her hand. Tilted off to the side as if she'd had no training with it at all. I know she was recruited out of college to be their medic, but she was given enough firearms training to know how to hold her gun properly!
In the background we see a lighthouse shining out over what I presume to be the titular cove. Edited into the background we see the S.T.A.R.S. logo, a cerberus, and the head of a Tyrant.
The prologue starts us off with articles from the Raccoon Times "detailing" the destruction of the Spencer mansion and the dissolution of the Raccoon City S.T.A.R.S. team. This latter hackjob is enough to tell us that the city council and the police commissioner are all on the take of The Umbrella Corporation. In it, city councilman Edward Weist (Sounds like the name of a Bond villain) asserts that the S.T.A.R.S. team was hopped up on drugs and alcohol while they went on their mission to handle the cannibal killers. Despite the fact that that would be incredibly easy to disprove with a single drug-test for every member of the team. I mean, I wouldn't be at all surprised if Brad was on something, but the rest of the team? Considering Jill was something of a local hero, Chris an Air-Force ace, Barry the friendly neighborhood gentle giant and family man, and Joseph the cheerful mechanic. This is the last group of people I would expect to be doing drugs and alcohol on a rescue-mission!
Even the Bravo team consisted of a kid genius, a dude known as the single most levelheaded guy in the world, a mild-mannered landscaper with a Ph.D. in Chemistry, two well-disciplined snipers and a leader described as having impervious mental strength doesn't sound like the type of group to not handle things professionally. Either they pulled off a great spin-job on this, or the residents of Raccoon City are really, really dumb.
Anyways, Barry Burton has taken up the role of commander of the remaining S.T.A.R.S. members (Sans Brad who has skipped town) and they meet up with David Trapp, the captain of the Exeter S.T.A.R.S. branch. He informs them that he's learned about some corruption of the S.T.A.R.S. higher-ups. Namely the fact that the New York Headquarters has tabled the investigation at the behest of Umbrella, that they've forced the founder and face of the organization, Dr. Marco Palmieri out of his position and taken direct control of the assistant director, Kurtz. Trapp has assembled a team of his own from the few people he can trust in the Exeter division, and has come to Barry to ask Raccoon City's team for help in infiltrating and dismantling the Umbrella installation in Caliban Cove, Maine. Unfortunately, the only one to come along is Rebecca Chambers. The other members of the team elect to stay behind and try to handle whatever they can.
Before they split up, Trapp and Jill cross-reference their Umbrella information and find that they were both given similar information from a guy named Trent. Rebecca notices a name she recognizes on the list of Umbrella researchers, a biochemist named Nicholas Griffith who vanished after being busted for unethical experimentation. Barry calls up a few of his S.T.A.R.S. buddies to try and get Trapp some backup. Chris tries to get in contact with some friends in the FBI so they can possibly take down Irons, but Barry's house is attacked by Umbrella's operatives. As they fight their way out, Captain Trapp kills one of them, and finds out that he's Captain Jay Shannon, head of the Oklahoma City S.T.A.R.S. branch. The team takes refuge in the abandoned house of Brad Vickers, and from there Rebecca and David get on a private plane to Exeter, and from there to Caliban Cover with the rest of Trapp's team.
On their way to the facility, their boat is destroyed, and they are set upon by a squad of zombies armed with machine-guns. The team gets captured, two of their members infected with the T-Virus, but Rebecca, Trapp and another member of the Exeter team escape. They're rescued by Captain Blake and the Philadelphia S.T.A.R.S. team, and leave.
All in all, this wasn't a bad book by any means. It was tense, well-written and overall a decent addition to the Resident Evil storyline. It's also leaps and bounds above the Wildstorm comics of the same era. However, it's still not quite as good as Resident Evil: The Book. If we could have seen more from this series as written by Hiroyuki Ariga, it would have probably flowed a lot better. Perry seems to take more pages to tell less story than Ariga does, which is a shame because there's a good story to be told here. Not that she doesn't do it well in this book, mind. Since she was working with original material and not adapting a ten plus hour game into a single book, it feels like there was far less left out than in The Umbrella Conspiracy. Despite the fact that that book adapted the game fairly well, it was still a bit unfocused and leaned more on telling rather than showing for certain details. This book leans more heavily on demonstrating exactly what's going on for the sake of tension. While there are a few additions that are somewhat absurd on the surface, like the gun-wielding zombies, that concept would be brought to a head at the hands of one of the most memorable monsters of all time. None other than rocket-launcher wielding Nemesis T-Type. So yeah, I can buy zombies armed with M-16's.
Finally though, we come to this books continuity. Like the comics, this book was written well in advance of the development of Resident Evil 3, and as such doesn't fit in to the alterations that game made to the timeline. Resident Evil 2 mostly focused on the effects of what happened after the virus got out, and had less effect on the characters from the original game than Resident Evil 3 does. But that's something to get into next year when I cover that game. It's been two years since I reviewed a Resident Evil game, and it's about time I get back to the things that made me start it in the first place.
All in all, I enjoyed this novel quite a bit more than I enjoyed the WildStorm comics. While there are going to be plot issues later on in the series, there's still plenty in this book to enjoy if you wish to read it.
In the end, I give Resident Evil #2: Caliban Cove a 7.9*. I'll see you guys on Sunday with... Something. I don't know at this point. Probably Bomb on Basic City, or I could finally finish up my Fire Emblem Awakening review.

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Sunday, October 23, 2016

Resident Evil #4 (WildStorm)

Resident Evil
Welcome back to this week's 31 Days of Evil, as we continue with the fourth issue of WildStorm's Resident Evil comic series!
Yet again, we're looking at the cover. This time the shot on the cover is actually close to one from the book itself, unlike the shots from every other cover so fart. Issue #2 came close, but I'm almost certain that room on the cover wasn't actually in the comic.
Chris is doing his best to actually look like himself, and for once he's actually being a pilot outside of his back-story. Jill still looks like she stepped out of the eighteen-hundreds (Seriously, the version of her from Issue #1 looked more like Jill than this) aaaaaand Barry is starting to look like Billy Blazes as he's blocking the zombies out.
This cover appears to have been drawn by two artists, Carlos D'Anda and Mark Irwin. It's alright, but they could have done better.
Rather unfortunately, the cover-story of this issue is the last out of the three included within.
Our first story, "Night Stalkers" is written by Kris Oprisko and illustrated by Rafael Kayanan.
In the town of Saguaro Wells, a bunch of people have gone missing. Because of humanoid vampire-bats.
In a nearby underground laboratory that defies OSHA regulations, two Umbrella-funded scientists are remote-controlling the man-bats and attempting to mutate more of them. I know you can't actually see this comic, so let me assure you that their lair is the most stereotypical supervillain lair ever constructed.
Back in town, Sheriff Carey issues a curfew to keep people from going out at the times when the bat-men are attacking. He refuses to let them go out hunting the people creating the bats, but tells them they can defend themselves.
Later that day, his son "Little" Wayne is attacked by bats and bitten. By morning, he becomes a zombie. The scientists begin rushing to get more subjects to complete their flock. Meanwhile, Leon arrives to handle the situation. He looks more like himself in this comic than he has at any other point in the series.
Leon tries to fight the bats off, but they eventually overwhelm him and abscond to their lair. He regains consciousness, and hacks his way free with a machete and catches himself on a ledge. Leon then witnesses the mad scientists putting their plan into action. Leon then transforms into MacGyver (No seriously, come Page 16 he starts looking like a combination of Richard Dean Anderson, Jean Claude Van Damme and Neuclear Man) and starts rigging up a method of damaging the control-machine before calling for backup. Come Page 19, Leon starts looking like Tetsuo from Akira and begins acting like Kaneda. Leon's backup arrives as his sabotage kicks into action and firebomb the mountain base. The helicopter takes him out to his next destination, and the story ends.
Towards the start of the comic, the art looks good. Towards the end though, it delves into super-derp territory, especially around Leon's face. The fact that this was a quarterly comic should mean that they would have had the time to fix this shit.
The next story is called Special Delivery, written by Marc Mostman and drawn by Ryan Odagawa.
I'll be honest, this story is a waste of time. It's all about the guys in the helicopter who dropped Mr. X and a bunch of other Umbrella experiments off in Raccoon City before one of the monsters they're transporting busts out and kills them, moaning about "No loose ends."
The Resident Evil Files between this story and the next are of the zombies (No seriously) and Jill Valentine. If you needed to know what a zombie is at this point, then I envy you for having stayed away from the glut of zombie media for the last several decades.
Jill is listed as being 5'5" despite being drawn as only being an inch or three shorter than Chris is in the comic. She's also listed as weighing 111lbs, despite being drawn as having massive bulging muscles throughout this series. This is apparently taken from actual official Capcom stats. Now call me crazy, but I look at Jill and some of the crazy things she's done and can do, and I don't bet on her weighing less than 160lbs. She's a Delta Force operative after all, and she carries around a of heavy ordnance. If she was only 111lbs, she should have been knocked over by some of the weapons she's used. Once more, we're not told any more than we were already told in character bios from the first comic, or that we've learned from the games themselves. They mention a few of Jill's character details, but they forget to mention that she picks locks.
The final story is the one we came here for, the completion of the last story of the last comic.
Zombies Abroad is drawn by Norman Felchle (I won't even begin to try and pronounce that name) and written by Ted Adams.
Chris rushes to the cockpit to tack control of the plane. He comments "Of course, my S.T.A.R.S. training never required me to fly something as big as this!" Yeah, neither did your Air Force training, but it's still a god-damn plane! Take the controls and get this thing flying right! Or at least make sure the auto-pilot is working right.
Chris lands the plane and talks to his contact, Falcon about the leak. Falcon tells them he's on it, and instructs the three of them to investigate Europe's monuments to try and find Umbrella's headquarters.
Excuse me, no. No! There are too many monuments in Europe for this to be a reasonable course of action! They don't have enough information to go off of! This is like The Consuming Shadow with the lead cast of Resident Evil! Besides, I wasn't aware that the Umbrella Corporation's headquarters had to be secret, they're supposed to be a legitimate business. They should have just gone to the actual headquarters and broken in to see what's going on. They're likely to have themselves a large underground complex connected to it.
Anyways, after going to The Tower of London, Westminster Abbey, Madame Tusseaud's, The Eiffel Tower, The Lourve, The De Gooyer Windmill, (Which I've never heard of) Oktoberfest, (Which I wasn't aware was a monument) and finally rounding it out in Queck Castle. Chris mentions that this is the last monument in Europe. To which I say, no! You missed Stonehenge, The London Eye, Big Ben, 10 Downing Street, New Scotland Yard, New London Bridge, The Palace of Westminster, Buckingham Palace, Vatican City, The Catacombs, The Palace of Versailles, and I could go on! There's plenty more. Granted, they didn't have the space to show them checking everything I listed out, but this was such an insane premise from the start that it shouldn't have been in the comic. Just make the whole comic about espionage and leave the zombie-killing for later, my god!
The three of them split up (Like they would ever split up again after the mansion incident) to try and cover more ground. They solve some puzzles, and for some reason Jill isn't the one to solve the music puzzle despite the fact that she's the one who solved the piano puzzle in the first game. They are all then set upon by monsters.
This story is alright, but the art has gotten further and further away from actually looking like the characters. Chris has basically become Arnold Schwarzenegger from Commando, Jill's beret is left behind entirely in favor of arm-wrappings that make her look like female CM Punk and nail-polish and fake nails, and Barry has completed his transformation into Billy Blazes.
Chris is supposed look more like mid-eighties, early nineties Val Kilmer. Jill looks more like Ada than Ada did in Issue #2. Plus the illogic of an ex-Delta Force operative having manicured nails like that. She's a member of the bomb-squad for gods sake, those will only get in the way! While Barry could be a bit more on-model, he always looked plenty like Billy Blazes as he was, so it's not entirely that much of a big leap. Although god only knows what would happen if this crew was given the rights to make a Rescue Heroes comic. Billy would wind up looking like Wesker, Wendy would look like Jill and Jack would inexplicably look like Chris.
As for the rest of the art, there are shading lines all over the place. Hell, the art is all over the place. While Chris looks like Arnold most of the time, occasionally he morphs into Dolph Lundgren or Jean Claude Van Damme. Barry sometimes turns into a redheaded oversized leprechaun, and Jill goes between looking like a Revolutionary War soldier, The Wicked Witch, and Scarlet O'Hara. But above all, where in the hell is Jill's beret? She and all the other S.T.A.R.S. members in this story have their standard gear (Fortunately without the S.T.A.R.S. logo on the shoulder, unlike in the first issue) so why doesn't she have her beret? You know what, a better question would be why isn't her hair tied up properly? I'm a martial-artist, and I play paintball. My hair is about as long as hers is and I've got to tie up every loose end or it gets into my face and obscures my vision. It gets into my eyes, it screws up my aim, and it keeps me from performing at full capacity. I could go on, but I've made my point.
All in all, this is yet another comic that wasted the vast majority of its pages on stories that didn't really matter while leaving the actually plot-important story a minority of the pages of the comic. The artwork generally sucks from page to page. Occasionally there are some decent panels or decent pages, but nothing is all that great. It's a shame that weekly Japanese comics have more consistent, more precise artwork than a comic that took three months between issues. Three months between issues. Let this sink in. Kazuki Takahashi, Akira Toriyama, Eiichiro Oda, Takeshi Obata, all of them managed to put out weekly comics for years on end without a lapse in the quality of the artwork. These guys can't put out one comic every three months without screwing up from page to page.
All in all, it's alright. If these stories were arranged chronologically it wouldn't be nearly as infuriating to read. All I ask is that they put the comic together decently. That's it. Unfortunately, it's not. Not even close.
In the end, I give it a 3.4*. Next week, we wrap the feature up with the novel Resident Evil #2: Caliban Cove!

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Sunday, August 7, 2016

Attack The Block

Every now and again, one way or another, some cult-film crosses my path somehow. Either by total accident, or because I just couldn't ignore it any longer. This time, Netflix was out and the PSN wouldn't connect to download the Amazon Prime app while the free trial is valid, so we wound up browsing through YouTube looking for something to watch. Eventually, we stumbled upon this film somehow, and I recommended that we keep watching because it has John Boyega in it. I wasn't really expecting much, since I'd never heard anything about the film except that it existed. What I got was possibly one of the best horror-comedies of all time. Not exactly Blood Punch levels of hilarious and brutal, but still pretty damn freaking good, especially for a directorial debut. The directors of The Angry Birds Movie could learn a thing or two from Joe Cornish. Not that these movies share a genre or anything, but if someone made an Angry Birds horror-comedy I would watch it. Probably wouldn't be that great, but it'd be interesting to see.
Spoilers inbound as usual, let's go!
While walking home on Guy Fawkes Night, Samantha Adams (Jodie Whittaker) is robbed by a gang of hoods, consisting of Pest, (Alex Esmail, not the second Gorgoroth front-man) Dennis, (Franz Drameh) Jerome, (Leeon Jones) Biggz, (Simon Howard) and the leader of the gang, Moses, (John Boyega). They steal some things from Samantha, but a meteorite crashes into a nearby car, allowing her to get away.
Moses goes to check it out and loot the car, but is scratched by a creature that emerges from the wreckage. The thing runs away, but the gang gives chase, and kills it. If you've seen Ben 10, just picture a hairless, miniature Wild-Mutt.
The gang hauls their prize back to the council-estate (Government-funded public housing) they live in, nick-named "The Block" and get high at their drug-dealer, Ron's (Nick Frost) apartment while they discuss their plans to get rich off the corpse of the alien.
They ask Ron and his boss Hi-Hatz (Jumayn Hunter) if they can store the alien in the weed-room while they sort things out. Hi-Hatz agrees, but only if Moses will sell some weed for him. They go back to their weed for a bit, and then more creatures start falling from the sky. Feeling confident in their abilities, they head out to hunt more of the creatures. Armed with swords, bats, fireworks, a machete, and a dog, they head out on bicycles and a mo-ped towards the park. There, they find that the other creatures that have landed are big, brawny, and have glowing teeth. The dogs runs off and is presumably eaten by the creature, and the gang flees the scene.
Meanwhile, Samantha has told the police about her encounter with the gang, and the two officers who responded intercept Moses, and arrest him.They find the weed that Hi-Hatz told him to sell, and confiscate it. They throw him in the van, but both of them are killed by two of the monsters. The gang drops a smoke-bomb into the fray and Dennis dashes to the van and drives it away from the monsters.
Eventually they crash into Hi-Hatz' car, who doesn't believe that Moses and them were attacked by gorilla-sized aliens before losing the weed until him and his goons are attacked by one of them. The gang flees back to the block, but Pest is attacked by a monster and bitten, and Biggz is separated from the group, and winds up hiding in a dumpster.
Moses and company make their way through the building, eventually finding Samantha. Having found a hospital nurses ID in her wallet, they force their way into her apartment and make her treat Pest's injured leg. She doesn't believe them about the monsters until one of them forces its way into her apartment and Moses has to kill it with the Katana Dennis was using earlier. The gang flees the compromised apartment, and Samantha joins them since she's more likely to be safe with them than on her own, taking a kitchen knife to defend herself with.
They go to the apartment of... I think the sister of one of the gang members, who have a gate on their door. The gate doesn't protect them since the monsters climb up the side of the tower and break in. Moses tries to fight back, but the Katana gets stuck in the wall. Samantha stabs the monster going after Moses in the neck, and the other monsters get zapped, chopped and generally beaten to death by the girls who live in the apartment. In the hallway, the gang get attacked by Hi-Hatz and his crew, who have armed themselves with heavier weapons to kill the monsters faster. Fortunately, one of the monsters goes after Hatz and his crew after being attacked, giving the gang time to escape.They decide to barricade themselves inside Hatz's weed-room and wait the invasion out. On the way up, they meet up with one of Ron's customers, Brewis (Luke Treadway). Brewis was the one whose car the first monster smashed into at the beginning of the film. He's high off his ass on weed, and is kind of useless, but they take him with them back up to the penthouse. On the way they run into some monsters, and pull out some more fireworks to distract then. The hallway is filled with smoke, and the gang gets disoriented. Dennis smashes into a wall and gets jumped by a monster. Pest goes back to look for him, but a monster bites Dennis's head off, and the gang flees to the penthouse.
Meanwhile, Biggz is saved by a couple of local kids who kill a monster with a super-soaker full of gasoline and a rocket. Biggz calls up the rest of the gang to tell them the monsters are vulnerable to fire as well as bullets and swords. A good thing to know, since they can tank lots of bullets.
They come up with a plan to blow up the monsters, but can't figure out how to lure all the monsters to one place until they notice some stains on Moses's clothes under the black-lights. Brewis suggests that the smaller creature they killed earlier might have excreted pheromones onto the gang that cause the others to come after them, with Moses having the vast majority of the stains on him, since he encountered the creature first. Moses has Samantha go into his apartment and turn all the gas on in the place, and then to flee to the outside. They pack all the contaminated clothing and the corpse itself into Pest's backpack, and Moses makes a mad dash for his apartment. With the katana, a lighter, and two remaining fireworks in-hand, he rushes through the horde, blows them up, and saves the world, presumably. None of the other monsters really show up in the ending, and I'd prefer to think of this as a happy-ending. Yeah, there's the question as to why all of them landed in Britain in that one spot, but if you can believe it for Doctor Who you can believe it for this.
Moses is blown out of the open window, but catches himself on a Union Flag. He and a few other members of the gang are arrested by the police, but hailed as heroes by the crowd and defended by Samantha. I presume that they get commendations and knighthoods because of this, before being recruited by UNIT or Torchwood, depending on who gets to them first. Possibly both depending on who's running UNIT.
All in all, this is one damn fine movie. It more than filled the gap between Star Trek Beyond and Suicide Squad. I would have watched the last Bourne movie, but I completely forgot that the new one was coming out. I wasn't even aware that Jason Bourne was the films final title. I thought they'd go for the name of one of the novels. Jason Bourne makes me think of Rocky Balboa or John Rambo, same-name sequels that aren't reboots.
The Anglosphere seems to do horror-comedy the way nobody else does. Visceral, punchy, and humorous in a way that's darker than the fur of the monsters in this film. As I said before, while the movie isn't quite as visceral and punchy as Blood Punch, it makes up for it with the moments of sheer laugh-out-loud absurdity that it does have. It's also got better visual and audio effects than Blood Punch, but that alone can't make it a better movie. I will say this though, at least there's no bizarrely-shot, poorly choreographed gun-fight towards the end of the film.
In the end, as much as I can compare it to Blood Punch, they are two very different films trying for very different feels. I give it an 8.5* rating.

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Image from Impawards.com

Monday, February 29, 2016

L: Change The WorLd

This is it. The last (So far) of the live-action Death Note movies, and man, oh man is this one hell of a damn good movie!
Ever since I finished the Death Note comics years and years ago, I thought it would be great to see a spin-off series revolving around L solving crimes before the Kira case began. That's part of the reason why I like the novel Death Note: Another Note: The Los Angeles BB Murder Cases, because it's a sample of L's work before the Kira case began.
Spoilers for the movie inbound, if you're okay with that (I don't see why you would be, but if you are) keep reading. If not, get all three live-action Death Note films and watch them one right after another. It's well worth your time.
If you want to know at what point in the series timeline this movie is set, that's a complicated answer. You see, the movie starts off before L joins the Kira investigation, and then transitions to the climax of said investigation, before finally settling into a groove after the investigation wrapped up, but before the end of The Last Name.
As the title would suggest, this movie is very L-centric, following him through the last twenty days of his life before his death at the end of The Last Name. L even echoes the title of that movie, saying that his name shall be the last one written when writing it down.
Meanwhile, in Thailand a deadly viral-weapon has been unleashed on the village from Kickboxer (Seriously, it looks like it's right next to the ruins Kurt Sloane trained in.) and people are dying left and right. What appears to be the US Military show up (They're in Humvees, they're answering to what appears to be an American general and they're speaking English with American accents) take a bunch of blood samples, determine that the virus has gone beyond curability and decide to firebomb the village, but not before one of L's undercover operatives, F flees the scene with a boy who hasn't been affected by the virus. He manages to get far enough away to give the boy his pendant and a code to contact Watari with before being blown up by the helicopter. Apparently the virus is so potent they can't let anyone get away.
In Japan, a girl named Maki is seeing her father at the Japanese equivalent of the CDC for homework and an injection. The father, Dr. Kimihiko Nikaido is working with Dr. Kimiko Kujo on a sample of the virus taken from the village. He'd tested it a day ago, but it changed radically in the time since then. Apparently it had become immune to whatever he'd had in mind for a cure, or whatever inoculation there might have been since then.
We see Watari's death once again, and it's not any less sad than it was before. L wraps up the Kira case, informs the other operatives from Whammy's house of the situation, burns the Death Notes, and buries Watari. With twenty days left to live, L spends his time solving case after case after case, burning through hundreds of cases from dozens of countries in under a week. Eventually, he comes back to the release of the viral weapon. He knows F is dead, but he doesn't have much other information, at least until the boy from Thailand calls up the investigation headquarters with F's access code. L has him airlifted out of the country, and tested for the virus. When he comes back negative, L takes him under his wing to figure out what's happened. After bonding over their mutual love of food, the boy lets L look at the pendant F gave him. Inside, L finds a Micro-SD card inside, with video taken by F on it. This gives L a better look at what happened in Thailand, and about how the virus works. This also reveals who performed the attack, a terrorist organization called Blue Ship.
Meanwhile, Dr. Nikaido gives his daughter, Maki another injection, some new homework, a box with a syringe in it, and a pendant similar to the one F had. She leaves for home, but goes to see her father at work later that day. Unfortunately for her, Blue Ship is raiding the lab looking for a cure her dad made. During the raid, it's revealed that Dr. Kujo, Nikaido's lab-partner is the one in charge of Blue Ship, and the one who created the virus. Nikaido destroys the cure he'd been working on, as well as the enhanced virus, but he dies in the process, to keep them from using his daughter against him. Unfortunately for his daughter, she sees him dying of the virus while simultaneously burning to death in the lab. Fun childhood memories!
She dashes out of the lab and gets into a taxi, giving the driver a list of addresses off the memory card in the pendent her dad gave her. Eventually, she gets to L's headquarters from the Kira investigation, and gives him the SD-card inside the pendent.
Dr. Kujo and Blue Ship tear apart the lab looking for where Nikaido stashed the data on the vaccine, since a bio-weapon can't be used or sold without having an inoculation or cure handy, otherwise the administrator of the weapon would get infected and die.
Kujo, a former member of Whammy's House contacts L under the pretense of asking for help to cure the virus, but L notices her flunkies in the reflection of a mirror on her desk. Kujo remembers something she saw from Maki's homework, and realizes that the secret message inside it was "Watari." From that she deduces Maki must have taken up refuge with L, so she has her team raid the former headquarters of the Kira task-force.
Maki goes out to confront the people responsible for her fathers death, intending to infect them with the viral weapon, but apparently the shotgun-wielding idiot of the group seems to have forgotten that the virus is transmissable through blood and attempts to shoot her before L kicks his ass and flees the base with her and the boy. On the way out, they meet with an American FBI Agent named Hideaki Suruga sent to retrieve the Death Notes, who helps them flee in a crepe truck that doubles as L's mobile base.
As they're leaving, L wipes the local server in the old task-force headquarters so Blue Ship can't get into his files. On the way out, L ditches the crepe van so Blue Ship can chase after Suruga while he takes the kids in a different direction. He goes to meet with Dr. Koichi Matsudo, one of Nikaido's lab assistants, but Kujo gets to the media to tell them Maki has the virus, so they are forced to proceed via bicycle the rest of the way. At one point they stop by an open-air market to buy some supplies and then lay low in a maid cafe while L loads up on sugar and tinkers with the stuff he bought at the market. They then make their way to Matsudo's lab, and he begins to analyze the virus in an attempt to figure it out. L deduces that Maki must have some sort of immunity to the virus, either naturally or through her father's machinations. Since the virus needs glucose to replicate, it's feeding on Maki's blood-sugar. As far as they can tell, the virus isn't contagious as long as her immune-system can combat it, but the way the virus mutates could become active at any time, and Matsudo can't figure out how to deconstruct the virus. As they're doing this, the boy solves an equation from Maki's homework, coming to the numbers of thirteen and eleven. L extrapolates this to the letters MK, and he and Dr. Matsudo come to the conclusion that this refers to the MK protein, Midkine. Midkine promotes cell-growth and regeneration, as well as the development of new and reinforcement of existing blood vessels. The virus in question is a cross between Influenza and the Ebolavirus. For those unfamiliar with the Ebola virus disease, it's an infectious virus which causes the breakdown of blood-vessels and immune-cells. It also causes issues with clotting, the lymphatic system, and the immune system. Since Midkine helps propagate the growth of new cells, it can help with the symptoms of the virus, and stave off death. No, that's not just the movie science talking, I actually looked this stuff up. As far as I can tell, they're not just spinning science-fiction here. It actually seems like the Midkine protein might work as part of a vaccine in this situation. I've left some links for you guys at the bottom of the review so you can check things out for yourself.
The problem is that while Midkine might help, they don't have a way of synthesizing the protein at the moment. However, L figures out that boy has an elevated production of Midkine (Just gotta hope this doesn't lead to cancer. Elevated Midkine levels tend to be associated with cancerous cell-growth.) and that's why he survived the infection of his village. They confirm this with a blood-test, and this allows them to fast-track production of a vaccine.
Maki takes L and the boy onto the roof for a picnic, and there we have some very touching moments between the three characters.
After this symbolic goodbye, Maki calls Dr. Kujo in an attempt to infect her with the virus and kill her, but Kujo's knife-wielding psychopathic sidekick grabs her and they take her onto a plane so they can infect as many people as possible so they can reduce the population of the world and save the planet from mankinds overpopulation. Yes, Blue Ship is one of those groups. They'd get along fairly well with Victor Von Doom from Fant4stic.
L finds Maki's backpack after noticing she's missing, and considering that he knows Kujo doesn't have a vaccine, and considering Blue Ship's manifesto, he figures the plan must be to infect an international flight. From here, he finds out which plane has had to host an emergency patient, and determines what plane they're on from there. With a sack of vaccine syringes, L meets back up with Agent Suruga, and they manage to ground the plane. Unfortunately, Kujo has her team hijack the plane and attempt to fly off anyways, but L jumps aboard the plane with the vaccine. He manages to stall Kujo long enough for all of the hijackers to become incapacitated, and he decides to give her a second chance by giving her a dose of the vaccine. As passengers and hijackers alike are dying, L tells the crew to vaccinate everyone while he hits the air-breaks on the plane to keep it from crashing into the airport. Maki wants to kill Kujo, but L talks her out of it, and they part ways. Maki going to the hospital and L to Whammy's House with the boy, whom he calls Near.
I rushed the summary towards the end, but I did that because I didn't want to spend any more time crying than I had to, because the end of this movie was incredibly sad.
So, all in all this was a great movie. If you wanted to see more of Matsuyama Ken'ichi's amazing performance as L, this is the movie for you. If you wanted to see L working on other cases, interacting with other characters, and being generally bad-ass, then you definitely want to see this film. I would like to stress, however, that you absolutely need to watch the first two live-action Death Note films first.
I have to say, it's a rare case that I see a trilogy where each subsequent installment is legitimately better than the previous one. In this case, this film actually fixed most of the major issues I had with the first two films, primarily the incredibly sparse soundtrack. According to the credits, Kawai Kenji, the composer for the previous two movies returned to compose this soundtrack, and I have to say that he nailed this soundtrack. This movie has the kind of soundtrack the previous two films should have had. They knew when they needed music to enhance the scene and they knew when the soundtrack needed to be quiet. In that regard, they took a lesson from the animated series
Unfortunately, the ending theme-song is a licensed track from Lenny Kravitz, titled I'll Be Waiting. If only they'd used an original track, possibly a slow piano rendition of L's theme from the animated series, it would have been even better.
As a detective film, the intrigue is top notch. As a thriller, the suspense is brilliant. As a character piece about L, it's beautiful. Surprisingly, it works well as a horror film too, owing to the fact that the director is Nakata Hideo, best known as the director of The Ring series. I especially love the effects in this film. Barring an appearance by a badly CGI'd Ryuk, the effects are brilliant. As far as I can tell, Nakata primarily relied upon practical effects for those infected by the disease, and they look pretty convincing. When I found out that the third movie in the trilogy had been handed off to another director, I was fairly dubious, since that doesn't usually turn out all that well. After having seen this film, however, I can safely say that Nakata Hideo was a good choice. He wrings every bit of emotion out of every scene and then some, delivering a poignant, sad film that doubles as a pulse-pounding action-thriller. Kobayashi Hirotoshi wrote the screenplay, and he didn't miss a single beat in his writing. In conjunction with the awesome direction and amazing performances from the cast, it all comes together into one awesome, sad film.
Light Yagami is always going to be a hard act to follow, but Blue Ship delivers as an ensemble act. Hatsune Misawa (Played by Satō Megumi) could have carried an entire movie on her own, especially if she'd gotten her hands on a Death Note. She's so insane it's both entertaining to watch and fairly unsettling as well. Daisuke Matoba (Played by Takashima Masanobu) and Kimiko Kujo (Played by Kudoh
Youki) both handle the roles of charismatic leader, with Kujo actually seeming slightly more threatening than Matoba most of the time. Not that Matoba is a slacker, he actually stabbed his boss to death early on in the film. It's actually kind of hard to believe that there could be anyone, even a group of people who could seem like a threat when compared to Light Yagami, but Blue Ship somehow managed to pull it off. Had things gone a different way, they might have come up against Light at some point. They might have even proven to be formidable foes for a while.
Now we get to the minor criticisms I have and points i'd like to make. Take a look at the screenshot to the left, and look at Maki's hair. It's cut exactly like Mello's is in the animated series and comics. However, Mello isn't in this film. That's something I'd just like to throw out there.
Now we get to the one other issue (Aside from the licensed music) this film shares with the previous two. What's the first thing that comes to mind when you think of Near? For me, it's his shaggy white hair. Take a look at the poster above, at the little boy in the lower left of the image, right below Watari. That's Fukuda Narushi, and you'll notice that his hair isn't white, and it's cut straight around his head, like Gohan's haircut during the Frieza-saga of Dragon Ball Z. It's a small thing, but if they'd dyed his hair white at the very least it would have been a little better. They might have been trying to preserve a twist at the end, since they never said his name until the end, but come on. He's dressed like Near, he acts like Near, he's a genius like Near, and his favorite toy is the exact same kind of robot that Near always had with him in the comics. There's no way this kid was ever going to be anyone but Near, so they might as well have just gone straight for the white hair. It's not like Death Note had all that many odd hair-colors the way most anime does, so it was incredibly unusual for Near to have such white hair. It made him stand out the way Misa's bright yellow hair made her stand out, or how the color-shifting in the animated series helped differentiate the characters.
In the end though, this was a brilliant film. It was well-written, well-directed, well-acted, and incredibly well-made all around. It's also incredibly sad, so if you watch it you should get a handkerchief ready.
I'll give it a 9.9* rating. Now that I'm done with the live-action movies (At least until the sequel to this film comes out), I'm going to attempt to find the Death Note musical, and the novelization of this film before moving on to the live-action television series. Meanwhile, expect some gaming reviews in the interim. I'll see you then!

Cover image from Amazon.com. Screenshots taken by me.
Citations for the science:
http://jb.oxfordjournals.org/cgi/content/abstract/132/3/359
http://link.springer.com/article/10.1007%2Fs12630-014-0257-z
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4197285/
Smith, Tara (2005). Ebola (Deadly Diseases and Epidemics). Chelsea House Publications. ISBN 0-7910-8505-8.
http://www.nature.com/modpathol/journal/v13/n10/full/3880195a.html
https://www.ncbi.nlm.nih.gov/pubmed/11048798

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