r6ZueZjnmZ7B2W9HGZxNVvrBtMg BDVR: Battlefield 3 first impressions.

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Sunday, August 25, 2013

Battlefield 3 first impressions.

I was actually looking forward to Battlefield 4, but this pretty much dashed my hopes. I played Battlefield 2 on the Xbox and I really liked it, and I figured BF3 would iron out the issues I had with BF2.
Sadly, although it improves the movement and aiming controls, everything else suffers. First thing, the game comes on two discs for the Xbox 360. Disc 1 is co-op and multiplayer, and disc 2 is the single-player campaign, as if story mode was an afterthought. Second, online passes. You shouldn't have to pay EA to play online, and then have to pay Microsoft to play online too!
I didn't play online though, because I don't have Xbox LIVE Gold. Third; its multiplayer REQUIRES online, you cannot play splitscreen multiplayer, and THAT is one strike against it, because FPS's going back to Goldeneye on the N64 have had that option, so there's no reason for a modern game to not have it!
Fourth; the controls have been improved since BF2, but not as much as they could have been. L2 aims, and R2 shoots, L3 is sprint and A jumps. Unfortunately, instead of assigning it to one of the face-buttons, crouch was given R3, something I haven't seen in.... Well any FPS I've played other than BF3. That'd be perfectly fine if there was a melee attack  (IE, hitting someone with your gun), but to my knowledge there isn't one, and that actually cost me the fight once.
I didn't get too far in the story, I got aggravated with it too quickly. You see, it doesn't follow any linearity, it jumps from one point in the future to the past and that's when the dialogue kicks in.
You know how in Call of Duty (To my knowledge, ALL of them) they tell you who's speaking with green text and their speech in white text? Well this is straight up closed-captions, and it doesn't serve to help you tell who's talking that easily.
There are a lot of comparisons you can make to Call of Duty, one of which being the opening (Or rather, what comes after the flash-forward). It seems partially taken from Call of Duty 4 and partially taken from Modern Warfare 2 (Former being the transportation method, latter being where you end up)
Now, given more time with the game and a chance to LP it, I might soften up on it and warm up to the game, like I did with Grand Theft Auto: Chinatown Wars, or Metal Gear Solid 2. That being said, some time to customize the controls to something I'm use to would be a good thing as well.
Something that's minorly confusing is I'm not sure if you can hold more than one weapon, during the flash-forward I had a hard time telling if I was able to hold two weapons or just one... Like I said, more time with the game would help, but considering my Xbox 360 is RRoD'd there's not much chance of that in the near future.
Now we get to the PETA controversy. I know it's trollbaiting them to mention it, but I have to say it:
People for the Ethical Treatment of Animals got in an uproar about how you can kill a virtual rat with your knife and toss it away by its tail, saying that it was cruel and sadistic, not even MENTIONING the hundreds of virtual people you'll have already killed by the time you get to that point. My question is this: When do we get the knife in the game? I genuinely want to know. PETA pretty much missed the point, like they did with Super Mario 3D Land and, well, anything else they get in an uproar about *Cough* Poke'Mon *cough*
Then there's the fact that in COD4 and MW2 you sometimes have to kill attack-dogs to save your own life, and they didn't say a WORD about that.
Now, I can't speak for the nature of this scene as I didn't get very far in the game, but suffice to say that they had their opportunity to say something back when CoD4 came out, and they missed it. Dogs are more mainstream than rats, and there will always be millions more rats for every one that dies, why nit-pick on that when there's games that have dogs dying? Granted, they're going to rip your throat out if you DON'T kill them....
Anyways, back on the game itself. I actually think that given a training level, like in CoD4, Goldeneye, Perfect Dark or MW2 and some more time to play with it, I might actually grow to enjoy it. The aforementioned exhibition problems with the story might fan out and become pretty cool, who knows? But what I CAN say is that I'm not buying it new, because I'm not supporting EA.
Unfortunately, I won't be uploading an LP, because I played this at the local games shop, and as such did not have my camera with me.
Hoo boy, I almost forgot to write this weeks review. As of 23:50 Sunday August 25th 2013 I have though! Yay! Anyways, in case you were wondering how long it takes to write something like this, here's a time-frame. I started at 23:06 and ended at 23:50. I forget how long these take to write sometimes, because I have to find a suitable cover, download it, upload it, then do research to confirm stuff, and then write it all down as I go along. It seems easy, but it's harder in practice than it is in theory. Anyways, I'll see you all next week!